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System shock 1 source port engine
System shock 1 source port engine




system shock 1 source port engine

Atari is nowhere near returning to its heyday, but it may become more relevant to gamers than it has been in a while. Nightdive lets Atari concentrate on making "premium" PC and console titles without relying solely on retreads of first-party games, and without spending as much time developing technology to port old software. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. The company has tried (and struggled with) multiple unusual ventures in recent years, including crypto, online casinos and even themed hotels. System Shock is an action role-playing game developed by Looking Glass Technologies and published by Origin Systems. Nightdive isn't a large company, having racked up $3 million in revenue last year.įor Atari, this is part of a broader bid to refocus on gaming. Its modernizations range from well-known hits like Quake and Blade Runner through to cult favorites like Darklands and Terra Nova: Strike Force Centauri. The deal is expected to close in April.Īpart from the System Shock re-do, Nightdive mainly thrives on the KEX engine it uses to make vintage games run on today's PCs, in some cases with technical improvements. The move will help Atari both expand its catalog and use Nightdive's combination of technology and publishing to boost a "retro-focused" strategy. The company is buying Nightdive Studios, best known for its upcoming System Shock remake, for $10 million in cash and stock. Atari is betting that an acquisition will bolster its classic game library.






System shock 1 source port engine